THREE – DIMENSIONAL TRANSFORMATION
Aim :
To write a C program to perform 3D transformations such as
translation, rotation, scaling,
reflection and shearing.
Algorithm:
Step 1: Start the program.
Step 2: Display the
cube.
Step 3: input the translation vectortx,ty,tz.
Step 4: using the function line, display the object before
and after translation.
Step 5: input the scaling factor and reference point.
Step 6: using the function line, display the object before
and after scaling.
Step 7: input the rotation angle.
Step 8: using the function line,display the object before
and after rotation.
Step 9: Stop the Program.
Program:
#include<stdio.h>
#include<conio.h>
#include<graphics.h>
#include<math.h>
int maxx,maxy,midx,midy;
void axis()
{
getch();
cleardevice();
line(midx,0,midx,maxy);
line(0,midy,maxx,midy);
}
void main()
{
int
gd,gm,x,y,z,o,x1,x2,y1,y2;
detectgraph(&gd,&gm);
initgraph(&gd,&gm," ");
setfillstyle(0,getmaxcolor());
maxx=getmaxx();
maxy=getmaxy();
midx=maxx/2;
midy=maxy/2;
axis();
bar3d(midx+50,midy-100,midx+60,midy-90,5,1);
printf("Enter
Translation Factor");
scanf("%d%d%d",&x,&y,&z);
axis();
printf("after
translation");
bar3d(midx+(x+50),midy-(y+100),midx+x+60,midy-(y+90),5,1);
axis();
bar3d(midx+50,midy+100,midx+60,midy-90,5,1);
printf("Enter
Scaling Factor");
scanf("%d%d%d",&x,&y,&z);
axis();
printf("After
Scaling");
bar3d(midx+(x*50),midy-(y*100),midx+(x*60),midy-(y*90),5*z,1);
axis();
bar3d(midx+50,midy-100,midx+60,midy-90,5,1);
printf("Enter
Rotating Angle");
scanf("%d",&o);
x1=50*cos(o*3.14/180)-100*sin(o*3.14/180);
y1=50*cos(o*3.14/180)+100*sin(o*3.14/180);
x2=60*sin(o*3.14/180)-90*cos(o*3.14/180);
y2=60*sin(o*3.14/180)+90*cos(o*3.14/180);
axis();
printf("After
Rotation about Z Axis");
bar3d(midx+x1,midy-y1,midx+x2,midy-y2,5,1);
axis();
printf("After
Rotation about X Axis");
bar3d(midx+50,midy-x1,midx+60,midy-x2,5,1);
axis();
printf("After
Rotation about Y Axis");
bar3d(midx+x1,midy-100,midx+x2,midy-90,5,1);
getch();
closegraph();
}
OUTPUT:
Translation
Enter Translation Factor : 50 60 70
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